Game Interface Design

Game Interface Design

作者:Brent Fox

出版社:Course Technology Ptr

出版年:2004-12

ISBN:9781592005932

所属分类:行业好书

书刊介绍

内容简介

"Game Interface Design" reveals design principles and techniques that enable the reader to create aesthetic and easy to use, front-end menus and in-game interfaces. The reader learns how to blend smooth functionality with stunning visuals. Standards and goals for measuring the success of an interface are presented and explained. A clear understanding of what makes a good interface can help game designers in their quest for the ultimate interface design. This book discusses principles and ideas that help the reader to design elegant interfaces. Many visual examples are provided to clearly illustrate these principles. Real world tutorials are provided to show how these principles can be applied in an actual video game interface

作品目录

Introduction
Chapter 1 Introduction to Video Games
Chapter 2 Planning Menu Flow
Chapter 3 The Look and Feel of Your Interface
Chapter 4 Basic Design Principles
Chapter 5 Console or PC?
Chapter 6 Button States
Chapter 7 Creating a Focal Point
Chapter 8 Using Text in Your Interface
Chapter 9 Technical Requirements and Tricks
Chapter 10 Tools of the Trade
Chapter 11 Using Animation
Chapter 12 Icons, Icons, Icons
Chapter 13 Designing the HUD
Chapter 14 Designing an Interface
Chapter 15 Creating an Interactive Mock-Up
Index
· · · · · ·

作者简介

Brent has worked in the video game industry for over seven years both as an art director and a project manager. He has mastered the art of game project management and art direction, managing large teams with up to 27 members, and successfully managing two very diverse projects simultaneously. Brent has experience directing projects on multiple platforms, ranging from Game Boy C...

(展开全部)

相关推荐

微信二维码