At the start of every web design project, the ongoing struggles reappear. We want to design highly usable and self-evident applications, but we also want to devise innovative, compelling, and exciting interactions that make waves in the market. Projects are more sophisticated than ever, but we have fewer resources with which to complete them. Requirements are fuzzy at best, but we're expected to have everything done yesterday. What we need is a reuse strategy, coupled with a pathway to innovation. Patterns are part of the game. Components take us further. In Web Anatomy: Interaction Design Frameworks That Work, user experience experts Hoekman and Spool introduce "interaction design frameworks", the third and final piece of what they call "The Reuse Trinity", and resolve these issues once and for all. Frameworks are sets of design patterns and other elements that comprise entire systems, and in this game-changing book, Hoekman and Spool show you how to identify, document, share, use, and reap the benefits of frameworks. They also dive deep into several major frameworks to reveal how the psychology behind these standards leads not only to effective designs, but can also serve as the basis for cutting-edge innovations and superior user experiences. Web Anatomy delivers: * A complete guide to using interaction design frameworks* An examination of the psychology behind major frameworks* A thorough look at how frameworks will change the way you work for the better Citing examples from both the successful and not-so-successful, the authors break down the elements that comprise several common interactive web systems, discuss implementation considerations, offer examples of innovations based on these standards, reveal how frameworks work hand in hand with patterns and components, and show you how to integrate frameworks into your process. Read Web Anatomy now. Benefit from it for years to come. Jared Spool is a world-renowned design researcher and the founder of UIE.com. Robert Hoekman, Jr. is a veteran user experience specialist and the author of Designing the Obvious and Designing the Moment.
《互联网商业的下半场》内容简介:随着人工智能和IT技术的发展,以科技为圆心、以资本为半径的互联网商业的上半场已离我们远去,以
《薛定谔的猫:漫画大科学家的小萌宠》内容简介:目前市面上有不少科学家故事相关的科普图书出版,科学家与科学史的科普,一般都是
The#1TelecomGuideforBusinesspeopleandNontechnicalProfessionals—FullyUpdatedforCl...
AndyOramAndyOram是OReillyMedia的编辑。他从1992年开始就在这家公司工作,Andy目前主要关注自由软件和开源技术。他在OReilly...
書裝幀,就如同女媧造人最後吹出的那口氣,賦予一本書新的生命力,更召喚書中內在的靈魂,成為書籍最初的表情,為作品自身說話。
《儿童瑜伽,孩子带得走的幸福力》内容简介:儿童瑜伽在孩子的成长发育中发挥着非常积极的作用,不仅可在身体发育方面为孩子保驾护
网络思想政治教育心理研究 内容简介 网络思想政治教育心理研究是思想政治教育心理学研究的重要内容,旨在通过网络时代思想政治教育心理方面有关问题的深入探讨,拓展思想...
《随机信号分析》主要阐述了概率论与随机信号的基础理论和分析方法。全书共分7章,包括概率论,随机信号的时域、频域分析,随机信
ANSYS结构有限元高级分析方法与范例应用 内容简介 本书将结构有限元分析的基本力学概念与ANSYS实践紧密结合,通过大量生动的原创性分析实例,向读者系统全面地...
《深度学习之TensorFlow》内容简介:本书通过96个案例,全面讲解了深度学习神经网络原理和TensorFlow的使用方法。全书共分为3篇,第
《Python程序设计案例课堂》内容简介:本书以零基础讲解为宗旨,用实例引导读者深入学习,采取“基础知识→核心技术→高级应用→项
《JavaScript权威指南:ECMAScript5+HTML5DOM+HTML5BOM》主要针对网页设计和开发初学者编写,现在学习javascript应该从...
◆腾讯P4专家产品经理倾力推荐!◆揭开腾讯内部亿级产品的“产品内功”。◆解密腾讯如何成为“产品经理的黄埔军校”。◆向腾讯学
《欧洲文艺复兴》内容简介:本书是为综合类大学通识教育所编写的教材,主要介绍了欧洲文艺复兴艺术的历史地位、发展的社会环境以及
林桂岚在她的上一本书《设计,不安于室》中提到:落入设计圈的人都具有浪漫情怀。而在这本《挑食的设计》中她则强调被设计圈住的
《Vim 8文本处理实战》内容简介:作为全面介绍Vim使用方法的教程,本书介绍了各种常用的文本编辑方法和程序设计中的实用操作,深入
《温故(二十)》内容简介:《温故》是一种陆续出版的历史文化读物。以今天的视角来追怀与审视过去,并为当下的生存与未来的发展提
《尼康D810数码单反摄影实拍技法宝典》内容简介:本书是专门为尼康 D810 用户而写的相机操作指南与实拍技法宝典,它能够帮助读者发
《软件测试的艺术(原书第3版)》内容简介:路遥知马力,日久见人心。本书从第1版付梓到现在已经30余年,尽管这30年来计算机软硬件
《Python 3快速入门与实战》内容简介:本书通过理论与实战相结合的方式,结合大量案例系统地介绍了Python编程涉及的知识点,详细介