Essential C++:英文版

Essential C++:英文版

作者:[美]StanleyB.Lip

出版社:人民邮电出版社

出版年:2006-11-01

评分:5分

ISBN:7115152578

所属分类:网络科技

书刊介绍

Essential C++:英文版 内容简介

本书从4个方面表现C++的本质:procedural(过程化的)、generic(泛型的)、object-based(基于对象的)、object-oriented(面向对象的)。

Essential C++:英文版 本书特色

本书是众多C++初学者的入门经典。全书从4个方面来表现C++的本质:procedural(过程化的)、generic(泛型的)、object-based(基于对象的)、object-oriented(面向对象的)。本书的组织围绕着一系列由浅入深的程序问题,以及用以解决这些问题的语言特性。按照这种方式,读者不但会学到C++的函数和结构,还会学习到它们的设计目的和基本原理。本书涉猎范围很广,内容涉及C++语言发展的主要几个方面,适合有一定基础的C++初学者。

Essential C++:英文版 目录

Chapter 1:Basic C++ Programming
1.1:How to Write a C++ Program
1.2:Defining and Initializing a Data Object
1.3:Writing Expressions
1.4:Writing Conditional and Loop Statements
1.5:How to Use Arrays and Vectors
1.6 Pointers Allow for Flexibility
1.7:Writing and Reading Files
Chapter 2:Procedural Programming
2.1:How to Write a Function
2.2:Invoking a Function
2.3:Providing Default Parameter Values
2.4:Using Local Static Objects
2.5:Declaring a Function Inline
2.6:Providing Overloaded Functions
2.7:Defining and Using Template Functions
2.8:Pointers to Functions Add Flexiblity
2.9:Setting Up a Header File
Chapter 3:Generic Programming
3.1:The Arithmetic of Pointers
3.2:Making Sense of Iterators
3.3:Operations Common to All Containers
3.4:Using the Sequential Containers
3.5:Using the Generic Algorithms
3.6:How to Design a Generic Algorithm
3.7:Using a Map
3.8:Using a Set
3.9:How to Use Iterator Inserters
3.10:Using the iostream Iterators
Chapter 4:Object-Based Programming
4.1:How to Implement a Class
4.2:What Are Class Constructors and the Class Destructor?
4.3:What Are mutable and const?
4.4:What Is the this Pointer?
4.5:Static Class Members
4.6:Building an Iterator Class
4.7:Collaboration Sometimes Requires Friendship
4.8:Implementing a Copy Assignment Operator
4.9:Implementing a Function Object
4.10:Providing Class Instances of the iostream Operators
4.11:Pointers to Class Member Functions
Chapter 5:Object-Oriented Programming
5.1:Object-Oriented Programming Concepts
5.2:A Tour of Object-Oriented Programming
5.3:Polymorphism without Inheritance
5.3:Defining an Abstract Base Class
5.4:Defining a Derived Class
5.5:Using an Inheritance Hierarchy
5.6:How Abstract Should a Base Class Be?
5.7:Initialization, Destruction, and Copy
5.8:Defining a Derived Class Virtual Function
5.9:Run-Time Type Identification
Chapter 6:Programming with Templates
6.1:Parameterized Types
6.2:The Template Class Definition
6.3:Handling Template Type Parameters
6.4:Implementing the Template Class
6.5:A Function Template Output Operator
6.6:Constant Expressions and Default Parameters
6.7:Template Parameters as Strategy
6.8:Member Template Functions
Chapter 7:Exception Handling
7.1:Throwing an Exception
7.2:Catching an Exception
7.3:Trying for an Exception
7.4:Local Resource Management
7.5:The Standard Exceptions
Appendix A:Exercise Solutions
Appendix B:Generic Algorithms Handbook
Index

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